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  • std::once_flag - cppreference. com
    The class std::once_flag is a helper structure for std::call_once An object of type std::once_flag that is passed to multiple calls to std::call_once allows those calls to coordinate with each other such that only one of the calls will actually run to completion
  • C++11 call_once 和 once_flag - CSDN博客
    std::call_once 和 std::once_flag 是 C++11 中引入的线程安全的函数和类型,用于确保某个函数只被调用一次。 std::once_flag 是一个类型,用于标记一段代码是否已经被执行过。它必须通过引用传递给 std::call_once 函数,以确保在多线程环境下仅仅执行一次。
  • once_flag - C++ Users
    Object of this type are used as arguments for call_once Using the same object on different calls to call_once in different threads causes a single execution if called concurrently It is a non-copyable, non-movable, default-constructible class, declared in <mutex> with the following prototype:
  • Basic example of std::once_flag in C++
    std::once_flag is a synchronization mechanism provided by the C++ standard library for ensuring that a specific block of code is executed only once, regardless of how many threads access it
  • Thread-Safe Initialization in C++: Mastering Concurrency Patterns
    In this section, we will delve into the intricacies of implementing thread-safe initialization, focusing on the Singleton pattern, the double-checked locking pattern, and the use of std::call_once and std::once_flag
  • std::once_flag - cppreference. com - naipc. uchicago. edu
    The class std::once_flag is a helper structure for std:: call_once An object of type std::once_flag that is passed to multiple calls to std:: call_once allows those calls to coordinate with each other such that only one of the calls will actually run to completion std::once_flag is noncopyable
  • libstdc++: std::once_flag Struct Reference - GCC, the GNU Compiler . . .
    Invoke a callable and synchronize with other calls using the same flag Definition at line 905 of file mutex
  • std::call_once - cppreference. com
    Executes the Callable object f exactly once, even if called concurrently from several threads In detail: If, by the time std::call_once is called, flag indicates that f was already called, std::call_once returns right away (such a call to std::call_once is known as passive)





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