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  • The Rogue Archive - GitHub Pages
    Rogue (also known as Rogue: Exploring the Dungeons of Doom) is a dungeon crawling video game by Michael Toy and Glenn Wichman with later contributions by Ken Arnold Rogue was originally developed around 1980 for Unix-based minicomputer systems as a freely distributed executable Commercial ports of the game for a range of personal computers were made by Toy, Wichman, and Jon Lane under the
  • Rogue Instruction Manual © 1985 EPYX, Inc. - GitHub Pages
    rogue— Starts a new game rogue r— Automatically restarts a saved game using the file name rogue sav on the rogue disk rogue s— Displays the current rankings in the Guildmasters Hall of Fame without having to start a game
  • ROG-O-MATIC: A Belligerent Expert System - GitHub Pages
    Rog-O-Matic plays the computer game Rogue, wherein the object is to explore and survive a complex and hostile environment Rogue is an example of an exploration task
  • INSTRUCTION MANUAL for the IBM PC and PCjr Scanned and compiled by . . .
    rogue r—Automatically restarts a saved game using the file name rogue sav on the rogue disk rogue s —Displays the current rankings in the Guildmasters Hall of Fame without having to start a game cs card and ate using a black and white moni-tor, starting a new game of R rogue (file name)—Restarts a new game using a game saved in (file
  • GitHub Pages
    Personal information about your character is stored in sector 292 on the disk, or sector 60 relative to the ROGUE SAV file You can raise your hit or strength points briefly by raising the appropriate numbers, but the program retains them elsewhere so they revert to normal whenever the program makes a change in their status
  • epyxrogue. wd2 - GitHub Pages
    rogue bw--If you have a color graphics card and are using a black and white moni- tor, starting a new game of ROGUE with this option will improve the clarity of the screen rogue (file name)--Restarts a new game using a game saved in (file name)
  • britzl. github. io
    By lclayhil@aton abo fi (Leif Clayhills) and Curt "Phurt" Freeman First a word of explanation on the following table Griffins do 4d3 3d5 4d3, that is, you take four random numbers from 1 to 3, three random numbers from 1 to 5, and then four random numbers from 1 to 3 once more Add all that together, and you have your griffin's damage The chance of a G doing 36 points is 1 in 3*3*3*3*5*5*5
  • Rog-O-Matic : a belligerent expert system
    ABSTRACT Rog-O-Matic is an unusual combination of algorithmic and production systems programming techniques which cooperate to explore a hostile environment This environment is the computer game Rogue, which offers several advantages for studying exploration tasks This paper presents the major features of the Rog-O-Matic system, the types of knowledge sources and rules used to control the
  • GitHub Pages
    A Guide to the Dungeons of Doom Michael C Toy Kenneth C R C Arnold Computer Systems Research Group Department of Electrical Engineering and Computer Science University of California Berkeley, California 94720 ABSTRACT Rogue is a visual CRT based fantasy game which runs under the UNIX+ timesharing system This paper describes how to play rogue, and gives a few hints for those who might
  • GitHub Pages
    The rogue starts at 16 each hit and also how often he hits Each lower strength # At 16 the character seems to gain some damage bonuses of course increases as the strength increases 17 is slighty better than 16 but the big jumps occur between 17 and 18 After 19 the damage increase starts to slow down Past 21 or 22 it seems to be very minimal





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